Cabbage Patch Kids: Adventures in the Park

ColecoVision
It's exercise time! Anna Lee, one of the Cabbage Patch Kids, is warming up for a day of athletic adventures in the park--and she's taking you along! So stretch your muscles and get ready for a workout. This adventure is no picnic! As you stroll through the park, you'll encounter obstacles they...
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0/5 Votes: 0
Developer
Konami
Released on
1984
Size
1–2 Players
Version
ColecoVision
Requirements
ColecoVision
Downloads
Action
Publisher
Coleco Industries
ESRB Rating
Not Rated
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Description

It’s exercise time! Anna Lee, one of the Cabbage Patch Kids, is warming up for a day of athletic adventures in the park–and she’s taking you along! So stretch your muscles and get ready for a workout. This adventure is no picnic!

As you stroll through the park, you’ll encounter obstacles they never told you about in the Cabbage Patch. You’ll leap onto floating lily pads, jump over cabbages and bouncing balls, and hop over puddles so deep they could float a
ship. And that’s the easy part! By the time you get back to the Park entrance, you’ll know just what kind of physical shape you’re really in. Are you ready for the workout?

Cabbage Patch Kids: Adventures in the Park

Overview & History

Released in 1984 by Coleco for the ColecoVision, Cabbage Patch Kids: Adventures in the Park capitalized on the absolute peak of the plush doll craze of the 1980s. Developed during a time when licensed properties were aggressively translated into cartridge form, this title stands out by moving away from standard platforming tropes. Instead, it offers a frantic, vertically scrolling obstacle course simulation that captures the whimsical anxiety of keeping runaway toddlers out of trouble in a massive, hazard-filled amusement park.

Gameplay Features & Mechanics

The storyline revolves around a group of mischievous Cabbage Patch Kids who have wandered off deep into a sprawling, multi-tiered theme park and need to be safely guided back to the entrance before the sun sets. Players alternate controlling different iconic kids, navigating through distinct park zones ranging from bustling picnic areas and slick water slides to chaotic carnival midways. Mechanically, the game functions as a frantic chase and rescue mission. Unlike traditional arcade fighters, your characters do not attack enemies; instead, your primary "moves" involve dodging, jumping over park hazards like rolling strollers, runaway balloons, and stray pets, and collecting dropped pacifiers and baby bottles for bonus points. The ColecoVision's unique numeric keypad comes into play for quick item activation and character swapping. Pacing is relentless, requiring precise timing as scroll speeds accelerate with each successfully cleared sector of the park.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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