Boxxle

ColecoVision
Winning the heart of the girl of your dreams is no piece of cake, especially considering the girl in question has expensive tastes! Earn money by pushing crates inside bizarre warehouses into their intended positions. You can only push crates, not pull them, so be careful not to push a crate into...
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0/5 Votes: 0
Developer
Thinking Rabbit
Released on
2015
Size
1 Player
Version
ColecoVision
Requirements
ColecoVision
Downloads
Puzzle
Publisher
Team Pixelboy
ESRB Rating
Not Rated
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Description

Winning the heart of the girl of your dreams is no piece of cake, especially considering the girl in question has expensive tastes! Earn money by pushing crates inside bizarre warehouses into their intended positions. You can only push crates, not pull them, so be careful not to push a crate into a position where it can no longer be moved!

Once you have solved all the puzzles, create your own with the level editor, and save your creations on the game cartridge!

Boxxle

Overview & History

Released originally as a Japanese puzzle phenomenon known as *Soukoban* (Warehouse Keeper), *Boxxle* was adapted and brought to Western audiences, including a notable port for the ColecoVision. While the console was heavily recognized for its arcade-action ports, *Boxxle* introduced a much-needed mental workout to the hardware's library. The storyline places you in the dusty overalls of an industrious warehouse worker tasked with organizing a chaotic shipping depot. Across a staggering number of increasingly complex single-screen levels, your ultimate goal is to push scattered crates into designated storage zones. Though the ColecoVision version had to work within the constraints of the console's hardware and distinctive controller, it delivered the pure, unadulterated logistical challenge that made the franchise a timeless puzzle classic.

Gameplay Features & Mechanics

At its core, *Boxxle* is a relentless exercise in spatial reasoning and planning. The character moves in four cardinal directions on a grid-based labyrinth, interacting with the environment strictly by pushing crates one tile at a time. The fundamental catch is that you can only push crates—you cannot pull them. This single restriction completely transforms the gameplay into a high-stakes tactical puzzle, where a single mistimed shove can permanently wedge a crate into a corner or against a wall, making it impossible to complete the level. To rectify minor mistakes without fully restarting, the game features a limited undo mechanic. As you progress, the warehouse floors expand with narrow corridors, dead ends, and multiple crates that must be maneuvered around one another in a precise sequence. There are no enemies, time limits, or twitch-reflex action elements; success relies entirely on patience, foresight, and meticulous trial-and-error strategy.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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★ 4.0 / 5 · 4 votes

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