Kobashi

ColecoVision
Baniko was a happy little fish living in the waters of Naruto Strait. He always had plenty to eat. Then one day he was caught in a fisherman's net and put into an aquarium... Now he finds himself in competition for food with two other fish. If he doesn't get enough, he will die. Can you help Bani...
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0/5 Votes: 0
Developer
dvik & joyrex
Released on
2010
Size
1–2 Players
Version
ColecoVision
Requirements
ColecoVision
Downloads
Action
Publisher
Collectorvision Games
ESRB Rating
Not Rated
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Description

Baniko was a happy little fish living in the waters of Naruto Strait. He always had plenty to eat. Then one day he was caught in a fisherman’s net and put into an aquarium… Now he finds himself in competition for food with two other fish. If he doesn’t get enough, he will die. Can you help Baniko stay alive?

Kobashi

Overview & History

Released in 1983 by Bit Corporation and licensed for the ColecoVision, Kobashi is a lesser-known, highly challenging arcade-style action game that borrows thematic and mechanical elements from classic vertical climbers. Originally hitting overseas markets under alternative titles, this port pushed the ColecoVision's hardware to deliver brisk, single-screen platforming action where timing, memorization, and spatial awareness dictate survival. Unlike the sprawling adventure epics common on later platforms, Kobashi distills the quintessential early-80s arcade rush into a frantic race against the clock, pitting a diminutive hero against hazardous environmental obstacles and relentless enemies across vertical hazards.

Gameplay Features & Mechanics

Kobashi centers on the titular protagonist navigating treacherous, multi-tiered stages filled with ladders, moving platforms, and deadly hazards. The core objective is to collect designated items or clear out specific threats while avoiding contact with wandering adversaries and falling objects. The character's primary movement relies on climbing ladders and executing precise jumps to traverse gaps between platforms. Enemies patrol specific horizontal tiers, requiring the player to either skillfully duck beneath them, time their ascents, or utilize stage-specific mechanics to neutralize them. As players progress through subsequent rounds, the speed increases significantly, demanding split-second reflexes and flawless route planning to prevent lost lives and achieve a high score.

Keyboard Controls

  • Arrow Keys / D-Pad: Move left, right, and climb ladders/ropes
  • Action Keys: Jump across gaps and over hazards
  • Enter: Start / Pause the game

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★ 3.9 / 5 · 5 votes

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