Astro Invader

ColecoVision
You are Earth's last hope! It's a war between your laser base defense and the incoming hordes of Astro Invaders. Dodge the incoming invaders and their deadly impact explosions! Take out the flying saucers before they land and run off with your women! It's a relentless battle to the very end when ...
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Developer
Scott Huggins
Released on
2005
Version
ColecoVision
Requirements
ColecoVision
Downloads
Shooter
Publisher
AtariAge
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Description

You are Earth’s last hope! It’s a war between your laser base defense and the incoming hordes of Astro Invaders. Dodge the incoming invaders and their deadly impact explosions! Take out the flying saucers before they land and run off with your women! It’s a relentless battle to the very end when you bring home the arcade thrill of Astro Invader!

Astro Invader

Overview & History

Released by Coleco in 1983 for the ColecoVision console, Astro Invader is a licensed port of the 1980 Stern Electronics arcade classic (originally known as *Space Invader Part II* or *Cosmic Avenger* variants, but distinctively based on Century Electronics' *Astro Invader*). Developed during the golden age of arcade conversions, this version sought to bring the frantic, vertically shifting alien onslaught of the arcade original into the living room, utilizing the ColecoVision's superior graphic capabilities to deliver crisp sprites and a multi-layered scrolling starfield.

Gameplay Features & Mechanics

Unlike standard fixed-shooter clones of the era, Astro Invader breaks the mold by introducing dynamic alien formations that enter the playfield in swirling, serpentine paths from the top of the screen before locking into a traditional grid, only to break formation again to dive-bomb the player. The game takes place across multiple vertically scrolling backgrounds that simulate deep space flight. Players control a specialized planetary defense cannon stationed at the bottom of the screen. Your mission is to eradicate wave after wave of insectoid and mechanical invaders while dodging their descending plasma fire and kamikaze runs. As you progress, the tempo increases dramatically, demanding lightning-fast reflexes, precise positioning, and predictive aiming to clear the skies and achieve a high score.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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★ 4.0 / 5 · 5 votes

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