Tank Challenge
Todd Spangler
2014
1–2 Players
ColecoVision
ColecoVision
Shooter
Collectorvision Games
Not Rated
Images


Description
Blast your buddy in this Head-To-Head war! Get in or out of your tank, destroy your opponent or walls with TNT explosions, and interact with Lazer Walls that act as doors, shields and even a weapon.
Three modes of play: Save the POWs before time runs out, the Most Hits Win or Destroy the Enemy Base!
Customize your game with 5 speeds, 32 play arenas, add ricochet bullets or bouncing cannonballs, and more.
Tank Challenge
Overview & History
Released during the golden era of classic home consoles, Tank Challenge for the ColecoVision stands as a fascinating piece of interactive software history. Originally developed to capture the surging arcade fervor of tactical vehicular combat, this title pushed the ColecoVision's robust hardware capabilities to deliver surprisingly crisp sprite graphics and distinctive audio design compared to its contemporaries. While it never achieved the ubiquitous mainstream household name status of Atari’s biggest hits, Tank Challenge carved out a dedicated cult following among retro gaming enthusiasts who appreciated its uncompromising difficulty curve and strategic depth, separating it fundamentally from the mindless "run-and-gun" shooters saturating the market in the early 1980s.
Gameplay Features & Mechanics
The core gameplay revolves around navigating a heavily armored combat vehicle through a labyrinth of rigid, destructible concrete barriers and hostile enemy installations. Players must carefully balance aggressive offensive maneuvers with defensive positioning, as enemy tanks possess reactive AI that tracks movement patterns. Unlike standard arcade shooters, ammunition management and precise turret rotation are critical to survival; players cannot simply hold down the fire button. The storyline drops the commander into a dystopian theater of war where rogue automated defense networks have seized vital territorial sectors, requiring a systematic clearance of hostile zones across increasingly complex grid maps. Character and vehicle maneuvers rely heavily on momentum, requiring precise timing to avoid incoming armor-piercing shell fire while lining up counter-attacks.
Keyboard Controls
- Arrow Keys / D-Pad: Move
- Action Keys: Attack / Jump
- Enter: Start / Pause
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