Roc ‘N Rope

ColecoVision
Your are a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. T...
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0/5 Votes: 0
Developer
Coleco Industries
Released on
1984
Size
1–2 Players
Version
ColecoVision
Requirements
ColecoVision
Downloads
Platform
ESRB Rating
Not Rated
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Description

Your are a mountain climber who must avoid cavemen, dinosaurs and pterodactyls as he climbs up the cliff-sides. Your goal in each level is to climb up and reach a mystical bird with great plumage, while staying one step above the bonus timer which determines how long you may stay on each level. The mountain climber has only one ability; to shoot rope at 45 degree angles which he may then climb up to other platforms. His other action is a stun beam which will allow him to walk past enemies who get too close; but will only work horizontally from him. As for power-ups, on each level is (usually 2) a flashing diamond power-up which will make him invincible and allow him to defeat monsters. Also as a power-up are glowing treasures of some kind which are worth extra points.

Roc 'N Rope

Overview & History

Released by Coleco in 1983, Roc 'N Rope is a vertical platforming arcade port originally developed by Konami, expertly translated to the ColecoVision. The game drops players into the prehistoric boots of Sir Roc, an adventurous caveman on a daring quest to rescue his lost sweetheart, who was tragically abducted by menacing prehistoric beasts and winged pterodactyls. Set against towering, treacherous cliffs, this title stands out in the classic console library by shifting focus away from horizontal screen-clearing to vertical ascension, blending frantic platform action with a unique traversal tool long before grappling hooks became a video game staple.

Gameplay Features & Mechanics

Sir Roc is armed with a trusty harpoon gun that fires a retractable rope, his primary mechanism for scaling the multi-tiered ledges of the primordial peaks. Unlike standard platformers where jumping is the sole method of vertical travel, Roc must carefully aim his rope diagonally or straight up to anchor into wooden ledges, instantly creating a tightrope to traverse chasms and climb higher. Along the way, vicious cavemen and dive-bombing birds attempt to knock him down, requiring Roc to stun them with bursts of light from his flashlight. Collecting feathers grants temporary invulnerability and bonus points, while rescuing the maiden on the summit completes the stage, escalating the difficulty with faster enemies and longer climbs across increasingly hostile mountainscapes.

Keyboard Controls

  • Arrow Keys / D-Pad: Move
  • Action Keys: Attack / Jump
  • Enter: Start / Pause

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