Zaxxon
Coleco Industries
1982
1–2 Players
ColecoVision
ColecoVision
Shooter
Not Rated
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Description
This fantastic 3-dimensional space battle game puts you in control of a futuristic spaceship! Your ship zooms over an alien asteroid, and dives down to attack the enemy’s installations. Your ship must avoid hazardous walls, enemy fire, and other unforeseen dangers! Can you survive and score?
Zaxxon
Overview & History
Released by Coleco in 1982, the ColecoVision port of Sega's arcade masterpiece stands as a technical triumph of the second-generation console era. Eschewing flat, two-dimensional planes, the game thrusts players into a visually striking diagonal axonometric projection—a pseudo-3D perspective that brilliantly simulates depth and altitude. The storyline casts the player as a lone pilot tasked with infiltrating a heavily fortified, gargantuan floating space fortress constructed by the villainous robot empire, Zaxxon. The mission is high-stakes industrial sabotage: navigate the perilous interior maze, destroy enemy fuel tanks to maintain your ship’s life support, and ultimately engage the mechanical behemoth boss in the ultimate dogfight. While the arcade original utilized cutting-edge hardware, Coleco's home conversion squeezed every ounce of power from the console, delivering astonishingly crisp graphics, authentic color palettes, and an immersive sci-fi atmosphere that pushed home gaming boundaries.
Gameplay Features & Mechanics
Zaxxon is divided into two distinct, high-octane phases of gameplay. In the first phase, your fighter flies horizontally and vertically through a sprawling, citadel-like missile base. Success relies heavily on the unique altitude meter displayed on the left side of the screen; players must constantly monitor their shadow to gauge their exact vertical position. You must weave your craft through narrow gaps in electric force fields, blast anti-aircraft guns, and obliterate fuel drums. Destroying these drums is vital, as your fuel gauge constantly depletes and can only be replenished by successful explosive hits. The second phase transitions the action out into deep space, where the camera pulls back for a classic boss encounter. Here, you face the titular 300-foot gold-and-red robot, dodging its deadly triple-spread missile barrages while timing your photon torpedoes to strike its vulnerable core. Unlike many shooters of its era, Zaxxon demands spatial reasoning and precise depth perception rather than mindless twitch reflexes.
Keyboard Controls
- Arrow Keys / D-Pad: Move ship up, down, left, and right (adjust altitude and trajectory)
- Action Keys: Fire photon lasers / weapons
- Enter: Start / Pause
Video
What's new
★ 3.7 / 5 · 47 votes
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